Human Design explained
Human Design combines a birth chart with a body map called the bodygraph. Your chart is fixed at birth and describes how your energy works: which centers carry consistent energy, how you are built to make decisions, and which themes you were designed to move through. This hub links to every part of the system.
The five types
- Generator: Wait to respond. roughly 37% of people.
- Manifesting Generator: Respond, then inform. roughly 33% of people.
- Projector: Wait for the invitation. roughly 20% of people.
- Manifestor: Inform, then act. roughly 9% of people.
- Reflector: Wait a lunar cycle. roughly 1% of people.
The nine centers
- Head: Inspiration, questions and mental pressure
- Ajna: Conceptualising, analysis and certainty
- Throat: Communication, expression and manifestation
- G: Identity, direction and love
- Heart: Willpower, worth and the ego
- Sacral: Life force, work energy and sexuality
- Spleen: Instinct, intuition, health and fear
- Solar Plexus: Emotions, feelings and emotional awareness
- Root: Adrenaline, drive, stress and pressure
The seven authorities
- Emotional: comes from the A defined Solar Plexus
- Sacral: comes from the A defined Sacral with an undefined Solar Plexus
- Splenic: comes from the A defined Spleen, with no defined Sacral or Solar Plexus
- Ego: comes from the A defined Heart connected to the Throat
- Self-Projected: comes from the A defined G centre connected to the Throat
- Mental: comes from the No defined motor, found in Mental Projectors
- Lunar: comes from the No defined centres, found only in Reflectors
The twelve profiles
- 1/3 Investigator Martyr
- 1/4 Investigator Opportunist
- 2/4 Hermit Opportunist
- 2/5 Hermit Heretic
- 3/5 Martyr Heretic
- 3/6 Martyr Role Model
- 4/6 Opportunist Role Model
- 4/1 Opportunist Investigator
- 5/1 Heretic Investigator
- 5/2 Heretic Hermit
- 6/2 Role Model Hermit
- 6/3 Role Model Martyr
The 64 gates
- Gate 1: The Creative
- Gate 2: The Receptive
- Gate 3: Ordering
- Gate 4: Formulization
- Gate 5: Fixed Patterns
- Gate 6: Friction
- Gate 7: The Role of the Self
- Gate 8: Contribution
- Gate 9: The Taming Power of the Small
- Gate 10: Treading
- Gate 11: Ideas
- Gate 12: Caution
- Gate 13: The Listener
- Gate 14: Power Skills
- Gate 15: Extremes
- Gate 16: Skills
- Gate 17: Opinions
- Gate 18: Correction
- Gate 19: Wanting
- Gate 20: The Now
- Gate 21: The Hunter/Huntress
- Gate 22: Openness
- Gate 23: Assimilation
- Gate 24: Rationalization
- Gate 25: Innocence
- Gate 26: The Egoist
- Gate 27: Caring
- Gate 28: The Game Player
- Gate 29: Perseverance
- Gate 30: Feelings
- Gate 31: Leading
- Gate 32: Continuity
- Gate 33: Privacy
- Gate 34: Power
- Gate 35: Change
- Gate 36: Crisis
- Gate 37: Friendship
- Gate 38: The Fighter
- Gate 39: Provocation
- Gate 40: Aloneness
- Gate 41: Contraction
- Gate 42: Growth
- Gate 43: Insight
- Gate 44: Alertness
- Gate 45: The Gatherer
- Gate 46: Determination of the Self
- Gate 47: Realization
- Gate 48: Depth
- Gate 49: Principles
- Gate 50: Values
- Gate 51: Shock
- Gate 52: Stillness
- Gate 53: Beginnings
- Gate 54: Ambition
- Gate 55: Spirit
- Gate 56: Stimulation
- Gate 57: Intuitive Clarity
- Gate 58: Vitality
- Gate 59: Sexuality
- Gate 60: Acceptance
- Gate 61: Mystery
- Gate 62: Detail
- Gate 63: Doubt
- Gate 64: Confusion